![]() If you want to force DirectX 11 onto your Outriders executable, simply put this line of code in. At the Performance and Ultra-Performance levels you may notice the lack of clarity in your character's hair, for example, but these will offer the highest framerates.įor an idea of what to expect in terms of the performance boost from DLSS, here are the results from my own in-game testing. Now, DirectX 12 will become active for most of the games. That's not to say you won't notice any difference at the extremes of the equation. As such, depending on the resolution and settings, you may be hard-pressed to tell the difference between native and DLSS at times. Outriders operates on DLSS 2.0, however, which is Nvidia's second major attempt at nailing AI-powered upscaling, and it has been very successful in doing just that. You're sacrificing clarity and detail for speed with every notch towards performance you get. There are a couple of settings to choose from: Quality, Balanced, Performance, Ultra-Performance. In our case, it's the key to high frame rates in Outriders on compatible cards. It's a feature included with modern Nvidia graphics cards, of the RTX 20-series and 30-series, and uses machine learning to upscale any given frame. Nvidia DLSSĭLSS stands for Deep Learning Super Sampling. Otherwise it may get a little nauseating. We are investigating this urgently and hope to provide a resolution in the near future. ![]() I highly recommend you use this alongside the Cinematic Camera Smoothing setting. We are aware of an issue with our DX12 implementation that can cause PC players to encounter stuttering, a hard crash or shader cache issues due to an overloaded CPU. If you're not pleased with the 30fps default framerate for the in-game cinematics, you can crank this up for a much smoother image. ![]() Cinematic Max FPS is fairly self-explanatory.
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